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Open dev news >

  • Posted By: Ubi-Nicolas
  • 6
Tags: Vote, General discussion

Comments (6)

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LegacyForTheWin
October 22, 2013 01:40:44
The freemage is NOT fragile. If you spend attribute points on vitality she can actually become as robust as the mercenary (in case no skill points are invested into endurance).
Just try it out. You can start a shaman, a barbarian, a ranger and a freemage with the same HP if you distribute the attribute points identically.
IMHO the class concept needs rework.
q.e.d.
2
Jsnd9
October 22, 2013 06:13:09
Freemage won because it is human, and it won over mercenary because it actually has GM skills. Devs, please see my post about how people are voting for race in this poll as much as class.

http://forums.ubi.com/showthread.php/801933-The-poll-is-about-class-preference-but-shows-a-much-stronger-racial-bias
2
DreamWarden33
October 22, 2013 13:46:31
Agree with JSND9's comments. The human classes are superior because of their initial skill point bias ("Quick Learners"). Any magic-based class should be a" quick learner" based on intelligence (Freemage, Druid, Shaman, etc.). However, the Dwarven classes are right up there with human classes due to their vitality bonus. The Defender and Scout are both good classes. I do not like Orcs in my party because they mostly grunt and groan. Intelligent classes should make intelligent comments.
1
DreamWarden33
October 22, 2013 13:49:39
Let the Warrior classes make comments such as "Who forgot to take a bath?" The Freemage, Druid and Shaman should make more intelligent comments about their surroundings. They are scholars afterall. There's no feedback when they learn a new spell, or when the party stumbles upon new Lore. One would think they would have something to say about that.
5
DreamWarden33
October 22, 2013 13:55:51
Congrats to the Development Team for providing the "Magic" Classes skills that provide more balance with the "Might" Classes, such as Mysticism and Magical Focus. It is nice to see that the newer RPGs balance the skill sets among the three traditional classes: Thief, Warrior and Mage. The older RPGs effectively rendered Thieves useless because you could find a "Skeleton Key" for example or an "Unlock" spell. Also, they were so fragile in combat.
1
mr3LiON
October 23, 2013 00:08:50
I have noticed that the most fragile class is Ranger. Dont know why, but he is the one who dies first.
1
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