game info
open dev
  • news
  • maps & mods
  • patches
  • forums
  • my profile
    • Latest News
    • Votes
    • Technical Topic
    • Art ui
    • Game mechanics
    • General discussion
    • Story content
    • Behind the scenes
    • Modding Kit Assets
    • Modding Kit Installation
    • Official patches
    • Beta patches
    • Installation guide
    • General
    • Early Access
    • Technical Feedback
Open dev news >

  • Posted By: Ubi-Nicolas
  • 3
Tags: Behind the scenes

Comments (3)

Please log in to place a comment
forgottenl
December 16, 2013 22:04:39
This is interesting, but I'm still somewhat unclear on what Johannes does. Is he primarily an architect concerned with the physical layout of a level? Or more ofan artist making a level look appealing? Or is level design in this case more content related (i.e. what game content is located where)
0
jsebela
December 17, 2013 00:46:13
I always wanted to ask: why are there those blocked tiles? They look visually very appealing and one wants enter, but can´t. What I liked about MM6-8 is that you could enter (almost) every house, just to see if someone is home and chat a little. Here you can´t (yet?). And that is very disappointing. It´s also a bother to go around those blocked squares, when you are rushing to buy potions.
If you still could add more interactive objects, I´d be glad.
0
Ice-H1961
December 17, 2013 04:26:29
And another dev who has a face and name :-D
0
Ice-H1961
December 17, 2013 04:30:31
I' ve forgotten the most important question, what is your position on soccer pitch :-D
0
Slayer019850
December 17, 2013 09:23:32
He's a level designer.......must be a midfielder
0
Ice-H1961
December 18, 2013 04:31:08
Due to his creativity an offensive one (probably playmaker) I guess ;-)
0
buy now

Might & Magic X – Legacy Open Dev Blog is the link between the dev team and you. As we give you the opportunity to play the game at an early stage of development, we invite you to contribute to this great project. To do so, the dev team proposes you vote on a wide range of subjects: community dungeon, music, monster type and many more aspects! Furthermore on the Open Dev Blog you’ll gain great insight into the game development process, discovering work in progress materials and early concepts. Join the Open Dev Blog and make your opinion matter!

current vote

There are no votes going on right now.

more votes >

latest vote

Vote: difficulty level

12 %
57 %
31 %
buy now

m&m universe

  • M&M Portal
  • Discover M&M
  • Discover All M&M

m&m games

  • Might & Magic® Heroes® VI
  • Might & Magic®Heroes®Online
  • Might & Magic® Duel of Champions

m&m x - legacy

  • About
  • News
  • Register

©2013 Ubisoft Entertainment. All Rights Reserved. Might & Magic, Uplay, the Uplay logo, Ubi.com, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. Software platform logo (TM and ©) EMA 2006.