- Marzhin93
7



What disappointed me, was there was no math or mirror puzzle. Goblinwatch(MM6) type puzzle would nice too.
Most puzzle were very easy though.



This is the worst spoiler.

Remeber not everyone has the time to play all day long ;-)


Good catch, thumbs up :-D

Also there´s problem with clairvoyance/elrath blessing. If you go with your party through and all you characters have barks on, the only thing you hear for while is "this would be a good to place a trap." They shout this over each other.
Please make a additional way to get players attention, other than by barks. Some people are deaf, others play on 32-bit Windows.

I hope the prog' ll "understand" German inputs :-/



Thanks for Star Trek and MM in one abstract. "For our world was hollow, and now we have touched the sky", that is a really great one in so many ways (And the Star Trek episode with this title is great too).^^



Maybe you could correct translation-errors with a patch. It is odd anyway, that a game, made in Germany, has a bad german translation.^^


Might & Magic X – Legacy Open Dev Blog is the link between the dev team and you. As we give you the opportunity to play the game at an early stage of development, we invite you to contribute to this great project. To do so, the dev team proposes you vote on a wide range of subjects: community dungeon, music, monster type and many more aspects! Furthermore on the Open Dev Blog you’ll gain great insight into the game development process, discovering work in progress materials and early concepts. Join the Open Dev Blog and make your opinion matter!
Comments (7)