- Ubi-Nox
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Please add a vertical scroll bar. Thanks!

thanks






Same here!


Really love how UBI is doing on the niche-front :)
For me it's Blood Dragon->Call of Juarez->Might & Magic X->Might & Magic X DLC. Can only praise the recent path Ubi is taking. And the next step, to get rid of uplay seems to be in reach with Southpark ;)






One more question.
Have you any plan to support 21:9(2560*1080) resolution?
I prepare a 29-inch Monitor to play my favorite game, MMX. Sadly,MMX didn't support 2560*1080......
















I hope the next patch will be developed on normal PCs with some thought of removing A LOT OF POLYGONS.
Seriously, count your polygons.


If you did not build your party members as "Jacks of all trades, but master of nothing" than you should not have any problems at the end. For example my ranger gave about 240 dmg/turn with GM in daggers.





- One dangerous cave in the Vantyr-Range you can´t enter.
- soundeffects from fountains and Statues are off, in menu "ambient noise" on.
- Shortinformations during move over an opject with mouse have no "reaction time". They appearance to fast, maybe an option in the menu?
-

I tested this in my MMX 1.4.1 installed on 64-bit win7 and those sounds play normally.





imo the most venerated gaming legacy, M&M is the granddaddy of all rpg's, over FF, Wizardry, D&Detc. And why is it so .... below standard and beyond the pale? Because you outsourced it to bhangi's in India.
The game is not worth playing. You can't even provide a download link that works & when dnlded it, it doesn't work. Everything is bugged.
U chose cheap over quality.
M&M is dead. I want my money back.
Might & Magic X – Legacy Open Dev Blog is the link between the dev team and you. As we give you the opportunity to play the game at an early stage of development, we invite you to contribute to this great project. To do so, the dev team proposes you vote on a wide range of subjects: community dungeon, music, monster type and many more aspects! Furthermore on the Open Dev Blog you’ll gain great insight into the game development process, discovering work in progress materials and early concepts. Join the Open Dev Blog and make your opinion matter!
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