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Open dev news >

  • Posted By: LE-Lore
  • 17
Tags: Game mechanics, Story content

Comments (17)

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Curratum
August 29, 2013 16:54:05
Don't be afraid to borrow heavily from Grimrock in terms of inspiration - due to the newer engine of the game after a long pause in the genre, the game easily had some of the best puzzles ever seen in a first person crawler.
0
coltrek
August 29, 2013 16:54:11
I do not like puzzles with a timer.
Some people don't have fast reflex like some oldies here.
Lufia II: Rise of the Sinistrals has some nice puzzles.
And maybe some lateral thinking puzzles included.
0
WarBaby2
August 29, 2013 16:58:16
Yea, LoG had great puzzles... don't forget key puzzles and traps, though!

...of course lockpicking and trap disarming should be added too then. ;)
0
Isleofterra
August 29, 2013 18:22:51
What is missing-piece puzzle? I don't understand.
0
LE-Lore
August 29, 2013 18:40:04
@Isleofterra: I edited that paragraph, thanks for asking! :)
0
Isleofterra
August 29, 2013 19:49:17
@LE-LORe
Thanks for the explanation.
0
Isleofterra
August 29, 2013 19:58:43
I hope that there will be ridlle of general knowledge ( je ne sais pas si c'est la bonne traduction de "culture générale"en anglais).
In world of xeen, there was a riddle where the answer was "palindrome".
It's a definition that I learn thanks to this game (I was young but I think that even lots of adult doesn't know what means palindrome). Learning in gaming is a very good thing.
0
Eternalinquirer
August 29, 2013 20:02:08
They Might Be Giants reference! Made my day.
On the subject of puzzles, there should be a few that span the whole game - ones that aren't just specific to a particular dungeon or castle. The early M&M games had many puzzles/quests like that (find a prisoner in each castle; win an Arena battle in every town; find and decode all of the Gold and Silver messages, etc.) Tracking down the pieces of each puzzle led to plenty of exploration and quests I wouldn't have found otherwise.
0
Kaddok
August 29, 2013 20:25:23
Excellent! Will have something to smash his head and take a break from the battle!
0
Legionofdead
August 29, 2013 22:42:36
All this looks very promising! I'm already happy all these ideas that snaps into place! I am all for a variety of puzzles with different difficulty and rewards of course! As in the temple of Baa in M & M 6 for example the central part and the famous key to find!

I will never forget how just having that feeling of never really know everything that I'm missing something in this or that place was magical! I hope and I believe strongly that you go to succeed it! Good job dear developers.
1
Marzhin93
August 29, 2013 22:55:20
@IsleofTerra: as a matter of fact, I also learned the word "Palindrome" thanks to Might & Magic :)
1
Bercikmn
August 30, 2013 07:34:09
Yup, puzzles are very important part od great RPG. Good to hear het there will be plenty of puzzles in MMX.
0
Masterluck86
August 30, 2013 12:32:46
Sounds cool, how about some riddles like in MM3. The ones you get at the statues in swamp city, or what is it called in the english version? Conundrums of some kind, they could be optional.
I also look forward to the obelisks. Lets see if the puzzle is as difficult as in MM6.^^
1
ampoliros5
September 01, 2013 15:20:36
Just please make sure the riddles are solvable. I loved M&M 1 a lot, but could never finish it because some of the late game riddles were unsolvable - and that was b4 the internet was in full swing, so the whole google-is-your-friend argument didn't exist.
0
Otter1058
September 07, 2013 01:05:08
I love the puzzles. The more the merrier.
0
cushion2
September 14, 2013 12:29:54
Riddles are always fun, you can always make a "Pay for hint" type option, or maybe followers might have suggestions on how to solve puzzles. Just try to avoid the ones we've seen in many other games...
0
tigrorybka
October 08, 2013 16:57:04
Puzzles and riddles are absolutely essential!. What about basic physics puzzles like combining and matching light colors to get a door opened, or putting the correct set of counterweights to balance a platform? Some riddles could include simple physics or math problems too. Let the damn player sweat!!
0
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