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Open dev news >

  • Posted By: Marzhin93
  • 14
Tags: Game mechanics, Behind the scenes

Comments (14)

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jsebela
December 06, 2013 12:11:31
I have to say, that I like the idea of evolving artifacts, though I think it is shame, that there won´t be any rings and amulets as they were part of lore. I certainly would miss Morgan, Athena, Igraine, Lady´s Escort, Rule´s ring (yes, the one from Tolkien and MM7)... Just look at names and you see a lot a mythology.
And if rings and amulets aren´t between relics now, they might be, right (Take a HINT! HINT!)?
1
DreamWarden33
December 06, 2013 14:59:44
Awesome! I am eagerly awaiting the game's final release. It's been a long wait since M&M IX. Overall, I like the gameplay, sound and graphics. I wish the game included respawn and a real-time combat option, but others game have that, so I can play those games for that until this game is released. There is no perfect thing in creation, or that which has been created by creation (humans); therefore, you have to balance the pros and cons and that's the best one can hope for. Haters go away!
1
TreKPL
December 06, 2013 16:26:11
Finally some good news!

Now we're talking!
2
Reaver298
December 06, 2013 17:14:15
now all we need for this game is the paper dolls. so i can say"woah, cool. i look great!" every times my guy gets a upgrade or new piece of gear.
5
Kmanfree
December 06, 2013 19:40:40
Yeah that is kind of part of the fun of getting sweet gear.
1
Quique30
December 11, 2013 13:55:35
Yeah. It's one of those features, like the town scene in HoMM6 that seems uninportant, but fans expect to have.
0
Reaver298
December 06, 2013 18:07:07
but if this is for some reason not possible i would like the 2d art of your character and or armor change.
3
Shambell
December 06, 2013 18:25:52
Inspired by Earthdawn ?
And is there possibility of a special "cost" like in this one ? ;)
0
Yazmiel
December 06, 2013 19:19:54
I'm glad to hear the XP gain won't have online connection required like in HoMM 6. Hopefully these won't be too common, as that would render majority of other non-relic items useless.
2
LegacyForTheWin
December 06, 2013 21:02:25
Thats pretty unlikely (that they will be common) ;)
0
LegacyForTheWin
December 06, 2013 20:43:06
F I N A L L Y !
Innovation.
Inspiration.
Incentivation.

I hail the first good news in more than a month!
More of that please!
6
SandroTheMaster
December 06, 2013 21:09:43
Hmm... that's the model from the Ideal Crossbow from M&M VII. Damn, I wish I remembered if there was anything of note in its description, as the best equipment usually have interesting descriptions.

I always liked the idea of having an artifact becoming more powerful with its wielder, as the wielder becomes more attuned to it. I remember the idea being spoofed in Erfword (I discovered the Arken Hammer can transform nuts into pidgeons! Some of the time...) But, yeah, a solid concept.
2
Ice-H1961
December 07, 2013 05:06:06
Sounds great and reminds me of the relic system of King' s Quest ;-)
0
Reaver298
December 07, 2013 13:46:44
there are 3 expansion i would happily buy for HOMM 6, the regular elves, the actual wizards(academy), and the dwarfs.
0
jsebela
December 07, 2013 15:57:11
I would not buy that horrible game, unless someone paid me a pretty high money. It has all cons - gameplay is overly simlified, while hero management got complicated, includes online DRM, GUI is bad. Compared to HoMaM V., it is piece of ....(fill in any vulgarisms you like).
I am bewildered about MMX - it has good art, gui, interesting story, but also many shattered expectations and disappointments.
Speaking of dwarves, will there be dwarven bread baking and throwing contest (read Discworld)
0
Reaver298
December 07, 2013 18:26:02
while that may be true, i still have higher hopes for Homm 6 game then this one, this one has too many key features ripped out like being able to flee for your life, no paper dolls, ect. if i played this game it would be out of the hope it wouldnt get more terrible than it already is
0
Reaver298
December 07, 2013 18:41:42
i hold more hope for Homm 6 than this game, at least Homm six has paper dolls for your chracters and live combat, the ability to flee for your life,ect. this game is missing so many of the features that made might and magic good and successful.
0
Quique30
December 09, 2013 15:29:38
I'd rather have the increase in levels of relics be related to special quests and not xp. In a game where xp is limited (no respaws), if you find a relic later in game, I don't think you'll be able unlock its max power. Also, it encourages a rushing for relics gameplay.
5
jsebela
December 09, 2013 20:58:35
I think, that this is good point to consider. Also I wonder if relic will gain exp while lying unequiped in invertory.
1
muratkom
December 10, 2013 10:05:51
i m not sure there wont be respawns in the game, in other MM games there were respawns but time was montly or more periods so it is normal that we ve not felt any respawns but in normal game there will be ei believe, unless developers already said something different than that.
1
Quique30
December 11, 2013 13:49:01
From "Answers from the devs" https://mightandmagicx-legacy.ubi.com/opendev/blog/post/view/answers-from-the-devs

"Actually, having a general respawn was never considered an option whereas implementing the nests was something we wanted to integrate into the game for some time. However, we refrained from implementing both out of the same reasons. We don’t want players to farm for XP just b..."
0
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