I wonder why they're asking this when, even if we take this as a final product and rate its difficulty as such, it will mean nothing coming next patch. e.g.: Small changes like day duration can impact the difficulty.
Especially water spells are laughable.
I played on adventurer, and it suited me as is. Major problem was where to place skill points wisely as there are only 3 per level. Another problem is that game feels empty once you go through certain location. Please focus on those problems...
And they ask us our opinion about problems than require our opinion, i.e. not 95% of their work just now.
But if you try to play for a handful of magicians - i think that even on normal difficulty the game will tire you very quickly.
Why I love M&M, so it's a variety of ways that can go player. And difficulty will depend only on what the obstacles and restrictions player will put for himself.
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