Meet the team: Thomas, Technical Lead

Today's interview is with Thomas Steuber (LE-Thomas), the guy who does not only coordinate all the technical work that is going on in order to create MMX, but is involved in almost every aspect of development. Also, he is very much into RPGs and has good advice for Pen & Paper RPG players.


 LE-Thomas

 


Who are you and what is your role at Limbic Entertainment?


Hello, my name is Thomas Steuber and I am the technical lead of MMX. I worked previously on several MMO projects for Limbic Entertainment as programmer and lead developer. It is a great pleasure to work on such a prestigious franchise with a great team.


What does your average day at work look like?


The day starts with some meetings (like our daily standup with the entire team) followed by answering general questions and scheduling new work if somebody is going to be finished. The rest of the day is full with feature approval, requesting feedback for the team, providing coding feedback, helping at the general communication (like with the fans) and sometimes I can even code some pieces. :)


What is the best part about your job?

 

To be involved in nearly all aspects of development in a responsible position.


What do you like most about MMX in general?

 

A great opportunity to get party based RPG's back on the table. :) Mixing retro game features with modern technologies is a big challenge. I am really amazed what we already achieved at this stage of development and I am sure you fans will also be amazed of this new step in the M&M series.


Which MM games did you play, which one do you like best, and why?

 

At most I played HOMM 2 and 3 from which I prefer Part 3.


What kind of gamer are you according to the Bartle test?

 

Socializer


Would you rather be a human, elf, dwarf or orc?

 

In P&P I played them all. ;) But after the first Hobbit movie I would say at the moment: definitely dwarf.


What are you currently playing, reading, or listening to?

 

At the moment I am reading “Reality is broken. Why games make us happy and how they can change the world” by Jane McGonigal. I am more a coder than a designer, but still think this is an interesting book. Currently on my playlist is Bioshock: Infinite. I am also actively playing D&D 3.5 with some old friends (history of more than 10 years).


Any other interesting hobbies?

 

Basically my job is also my hobby. ;)

What's your motto?

 

Never trust a smiling game master (played too much P&P RPGs)

Your message to the fans?

 

Never trust a smiling game master! ;)

 

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Have you met our other team members yet? Check out our team video and the interviews with creative designer Julien, game designer Marcus, level designer Karsten and communicators Anna & Lore. More interviews are in the making and will be published on this blog soon.