Might & Magic X - Legacy: The Falcon & The Unicorn, Now available!

The time has come Adventurers!

Discover right now a whole new chapter of your quest in the Agyn Peninsula with Might & Magic X - Legacy : The Falcon & The Unicorn!

Face new enemies and explore new dungeons to solve the dark mystery that could change the fate of Ashan forever…

Available today on http://bit.ly/1dHdlli and automatically unlocked for all Deluxe Edition owners!

Concerning the Might & Magic X – Legacy Mac version, we are sorry to announce that we had to extend the testing period to secure & improve game compatibility with this platform.
We will keep you updated about this topic in the following days.

Your M&M Team.




Patch note:

4.7. 1.5 version release note.

o    New Content:    
•    The Falcon and the Unicorn DLC content:
•    7 new quests
•    New exclusive dungeons:
•    Fort Laegaire
•    Summer Palace
•    New enemies from the Haven faction
•    New monster spells/abilities:
•    Sun Ray - Deals Light Magic damages to all party members.
•    Martyr - Passive Ability. When this monster dies, all other monsters on the same tile get the "Hour of Justice" buff.
•    Celestial Armor - Adds the "Celestial Armor" buff to a single monster on the same tile. Prevents damages that would be dealt to the monster.
•    Hour of Justice - Adds the "Hour of Justice" buff to a single monster on the same tile. Increases target monster's Melee and Ranged Damage Values, Magic Power and Attack Values.
•    Mass Heal - Heals all monsters on the same tile.
•    Pacification - Apply “Sleeping” condition to the targeted character.
•    Piercing Strike - Every successful strike has a chance to ignore a part of the targeted character’s armor value. Always applied with a critical strike.
•    Unstoppable Strike - Melee block attempts will always fail and the block chance value is reduced.

•    New features and improvements:
•    “Fast travel” system with the Obelisks. Once activated, you can enter the name of another activated Obelisk, and the party will be teleported to that corresponding Obelisk.
•    Map notes are now also visible on the World map
•    Spirit Beacon spell can now be used only on the Outdoor areas and in the Cities. It can’t be casted during a combat or in dungeons anymore.
•    New Visual and Sound FX for Spirit Beacon spell.
•    Faceless creature can now cast “Dark Nova” spell.
•    Repair/Identify screen and process optimizations.
•    Name of the current level/region on the top of the Area Map.
•    New Two-handed weapons variations
•    New Warfare Ability: Furious Blow – You perform a melee attack with a percentage of additional damages per mana point consumed.  
•    Save system – close the save window after successfully saving a game and print game message “Game Saved”

o    Bug fixes:    
•    The UI of the tooltip of Spirit Beacon spell is improper.
•    Monster (Elite) Faceless is invisible and the combat turn gets freeze when it spawns in Ker Thal.
•    Get guidance service from Madame Cassandra won't consume any gold.
•    The two NPCs in Tomb of Thousand Terror (level 5) are not available when the party first gets into the house.
•    Party can exit Tomb of Thousand Terrors without triggering the dialog with Eruina.
•    In the Limbo Dungeon, the token "The Other Eye of Goros" won't be removed after using it.
•    Monsters which can apply the condition - Sleep is not available.
•    Nothing happens when interacting with Fountains and Statues the next daytime if the daytime comes in another map.
•    Certain quest tokens which can be purchased for the second time shouldn't reappear.
•    Party cannot get the quest reward when the inventory is full.
•    The NPCs using the models Black Guard and Black Guard Captain are invisible in Karthal.
•    The required cost for travel and coach shown in NPCs' dialog is improper.
•    "Identify All Items" doesn't work if the number of the items is less than the number which identified for the first time.
•    The tooltip of the slot to equip main hand weapon is improper.
•    The window for purchase spells is disordered after reordering the characters' portrait.
•    The spell “Spirit Beacon” can be cast in Karthal under Siege and cause blocker.
•    The quest "The Secret of the Obelisks" cannot be completed, for the quest cannot be updated when visiting the 2nd obelisk.
•    The special effect of equipment named "Provocation" is not functional.
•    The options in NPC's dialog are still clickable, after the Repair / Identify Items interface is opened.
•    The symbol of Spirit Beacon on mini map will vanish after changing maps, or performing save & load.
•    The NPC Yeshtar in the Tomb of Thousand Terrors (level 5) (9,11) cannot give the quest Memory Lane to the party.
•    The Expert & Master Tier bonus effect of the skill "Arcane Discipline" is improper.
•    The game freezes after entering certain dungeons which have a conversation at the entrance.
•    The cutscene won't play after killing Markus Wolf in Vigil 1.
•    The ongoing quest "Peninsula Incognita" cannot be completed.
•    Game freezes when characters cast the Warfare abilities without equipping melee weapons.
•    The bark to remind the nearby secret shouldn't trigger again if the secret was already opened.
•    The SFX of identifying will be out of frame, when the party has more than 1 page unidentified items.
•    The last day(Ylda) of every month in Calendar is debug info.
•    The outline of secret of Perception still remains after solving the secret.
•    The HUD is improper under 1920*1080 resolutions.
•    The tooltip of spell: Liquid Membrane cannot match its actual effect.
•    Windsword's promotion ability "Perfect Strike" is not functional.
•    The hireling Zhin won't increase the amount of Gold the party found and inconsistent with the description in the tooltip.