Defender, Ranger, Runepriest, Freemage
A thought team with access to all magic would be:
Guardian - Cursader - rune priest - Freemage
And in term of rolepay, a paladin always use light, not earth.
If it had GM shield, I think the guardian wouldn't have any use compared to the paladin. So you trade it for access to light spell. I well fare trade IMO.
Class useless at all!
"the mandate of heaven"
sounds familiar, hm?
The swords are a bit too much into the thick side. But heck, the maces and hammers always do that as well. These are very broad swords.
I wonder if there'll be some kind of conflict between the Paladins and the Windswords, since one represent the old faith in Ylath and freedom and the other the new faith in Elrath and justice.
I still do not understand why only the crusader and Bladedancer which has two "abilities" after they let us say "evolve" ;-/
So the more mana you sacrifice, the more you heal others, but it won´t work on crusader itself.
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