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  • Posted By: LE-Larissa
  • 39
Tags: Game mechanics

Comments (39)

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Lastjack
July 23, 2013 16:17:11
That's what i call a really nice ranger ... the skills chosen for the classe fit perfectly to what i was hoping to that class ... And the fact that the evolution of ranger (the warden) can shoot at close range is a really good idea !

The only thing is that i was hopping for a thief class too ... The fact that ranger become GM in dagger make me think that there wont be any thief ... class ... Hope i'm wrong ...
4
Lastjack
July 23, 2013 16:21:52
Just wondering : who's going to be the GM in crossbow ? We can guess that there will be a second archer type class .... Like a non-magical heavy archer type with crossbow and some medium armor + spear maybe ? That will be a great thing ...
2
mpegwmvavi
July 23, 2013 16:38:25
Thanks for this post. Can't wait to get more information about other classes. :)
Here's a question I had:"He/she ... good perception and ... the vulnerable spots...." So I think it is logical that a ranger is able to GMs daggers. However, a ranger is always chosen as an Elven, isn't it a little bit too strong for a ranger that GM Endurance is achievable. If this is the case, we can choose an Elven ranger who is talented at range attack while being fair good at melee combat with GM Endurance.
0
mpegwmvavi
July 23, 2013 16:44:34
Not to mention that he/she could be a grandmaster at Dodge, reminding me of "monk" class in old M&M who is a melee warrior and proficient at bodybuilding and dodge.
0
Lastjack
July 23, 2013 17:34:26
we don't really know what endurance skill is for ... it is not necessarily like bodybuilding in old MM ... We need to learn more about the skills ang game mechanics ....

And for perception, it only affect ranged attacks (ee previous posts), and is not involve with damage dealed with daggers ...
0
rsurdal
July 23, 2013 18:18:13
I like that every class are so different, and can upgrade to an even stronger version of themselves. This makes for great replayability. Changing up your party with new classes next time you play through. The ranger looks awesome. Would love an expantion or something with Minotaurs, Nagas or Undead as a playable races. :D
3
forgottenl
July 23, 2013 21:03:42
The class looks good. I am curious what the Arcane Discipline skill is since I am assuming Mysticism is like the old mediatation skill.
0
Shukfir
July 23, 2013 21:33:23
Thanks for a great article. By the way, are you going to tell us about all 12 classes before the release, or just only about 4 default?
0
dafunkjoker
July 23, 2013 21:59:40
^^ I loved that intro ;)
looks like the magic skills can only be grand mastered by the caster classes. Makes sense to me and sounds good.
A minor thing which is a little bit irritating for me:
How can someone who becomes grand master of the bow not even be able to use a crossbow? Maybe a "story behind" (e.g. archers simply dislike crossbows) might explain that?

Offtopic: thanks for getting larger images to work (link) I remember some old articles where I used the browser zoom to see details ;)
2
Lastjack
July 23, 2013 22:43:27
I'm jealous of you dafunkjoker ;)
1
Shukfir
July 23, 2013 22:47:06
DAFUNKJOKER, probably because of elves don't use mechanisms (and particularly mechanical weapon like crossbow).
2
Ruth959
July 24, 2013 00:34:41
Looks pretty good! I am concerned by the mention of bows being low damage. I recently replayed MM8 and was very annoyed that my Patriarch with a GM in Bow was still doing incredibly weak damage compared to both the casters (who can also take out targets at range) and the melee classes. As a real-life archer, I know real bows pack a wallop! Maybe we could see more damage from bows (on par with a sword) so they feel more viable? Perhaps they could be slower to compensate for the increased damage.
1
KyleSeton
July 24, 2013 02:18:04
Another exciting blog post. Alot of my questions have already been asked - mainly in reference to the crossbow. Another point I would like to ask about is the GUI of the book for Race and Skills. I know it is WIP, but I'm hoping the interface look and feel will become more unified. Keep up the great work Team!!
1
rpgguy
July 24, 2013 09:14:02
I don't like the warden's point blank shot / dagger GM combo.
There are 2 options - either attacking close range with a GM dagger is better or attacking from close range with a GM bow is better.
If dagger is better then the wardens special ability is useless.
If the bow is better then learning GM in dagger is pointless.
1
Sacred_Path
July 24, 2013 10:22:10
@RPGGUY: it's called choice.
0
rpgguy
July 24, 2013 10:27:09
@SACRED_PATH
You mean the illusion of choice.
"You can pick this 5 damage sword, 12 damage dagger , or this 50 damage bow"
1
Shukfir
July 24, 2013 11:40:05
RPGGUY, I'm not sure, but it's possible, that "damage" - isn't the only characteristic of weapon. Otherwise even the other choices (Sword, Axe, Mace or Spear) can be illusion.

Probably different weapon can be good against different enemy.
2
LE-Larissa
July 24, 2013 14:10:06
Thanks for your comments & questions! Some quick answers:

Bows have been part of the Elven culture for ages; they're more or less born with a bow in their hands. ;-) Why would they even think of using a cross bow (a mechanical weapon)? ;)

Regarding damage from bows: we will keep your feedback in mind during final balancing!

Concerning Endurance and Arcane Discipline skills: Stay tuned for a blog posting about skills & blessings this week!

More classes will be revealed on the blog soon! ;)
4
Lastjack
July 24, 2013 16:08:24
There is nothing better than lore explanations ! love it !
1
Sacred_Path
July 24, 2013 17:59:28
@RPGGUY this depends mostly on wether GM Dagger's damage output roughly the same as GM Bows or not. If it's higher, and you'll fight a lot of melee (i.e. because you have only 1 ranger) GM Dagger may still be worth it.
0
dafunkjoker
July 24, 2013 18:13:27
This morning I finally realized, that 4 races * 3 mayor classes = 12 "classes" --> that the ranger will be available for elves only.
I think you already explained it but I missed that point^^
--> Perfect answer ;)
Thanks again :)
1
Lastjack
July 24, 2013 18:42:31
If Dafunkjoker is true, so freemage will only be for humans ? And Ranger for elves ? And i presume that dwarf defender will only be available for dwarfs ...

And if we suppose that for each race, we have a melee + a ranged fighter + a caster ...

For elves : ranged = ranger ; caster = drood? ; melee = a light warrior i guess, maybe wielding spears ..

For human : caster = freemage ; ranged = crossbowman ? ; melee = knight/paladin ?

Orcs : melee = carbarian ; caster = shaman ; ranged = ??
3
Lastjack
July 24, 2013 18:44:45
Only suppositions of course ..

Dwarf : melee = dwarf defender ; ranged = ? ; caster = maybe a runecaster with GM earth ?
0
jsebela
July 24, 2013 18:46:29
What? I can´t have my fun at creating and playing Dwarf ranger? Does it really have to be Elven only? I was planning to try some of weird combinations like all-wizard or all-ranger party... T_T

BTW, can someone do something about those automatic log-outs? All I seem to do here is loging-in all the time.
3
Maomor
July 24, 2013 19:44:21
@JSEBELA: I found out that many RPGs in the past and now have pseudo-freedom if they offer so called total freedom of combination of classes and races. Even in Wizardry8 where you can combine *anything*, it's just more illusion than reality. Most combinations are totally useless and you'll struggle with the builds rather than having fun. What I see in MMX is, that they clearly defined the distinct classes of each race. I'm sure you can still build an all-mage-party or an all-ranger party...
-1
jsebela
July 24, 2013 21:24:58
Maomor: Well, I thought about it more in way like four different races and one occupation XD In MM VII. race didn´t matter, but it was funny to play. And then in MM8 came Dragon in the party (I admit I used editor to give him skill to cast elemental magic spells but used earned skill points to level them), and well, that was fun squared.
1
chrismarkusen
July 25, 2013 01:08:50
Oh my Lord. What do we have here? A true Ranger you say? I love it. Absolutely love it. I can see that this game may also enjoy a nostalgic fondness for classic crpg in general, as do I. I am completely spellbound by what I am seeing. I am interested if it has been covered somewhere already, perhaps on the message boards, has anyone discussed the sound in the game? Not the musical score, or voices, but the myriad sound effects for everything. Those were always magical in MM.
1
mpegwmvavi
July 25, 2013 04:26:37
@LASTJACK, i guess
Dwarf ranged: Cannonor
Orcs ranged: Troll Headhunter (throws spears or knives)
0
Shukfir
July 25, 2013 10:30:36
MPEGWMVAVI, there are no any trolls in Ashan :)
0
gotri7
July 25, 2013 11:11:56
Maybe Cyclops Goblinthrower? That would be somewhat awesome.
0
Lastjack
July 25, 2013 11:38:03
Well when you create an orc as a party member, he cannot become a Troll headhunder or a Cyclop goblinthrower ... It's an ORC ;)
1
twofoldsilence
July 25, 2013 14:41:05
I agree with many here that say even when CRPGs allow one to combine any race and class that only the combinations that the devs deemed useful will be useful, but I still like to be given full freedom to pick and choose. In fact, when I do have a choice. I usually pick the strangest combinations when playing, and even though it's harder to beat the game I still manage to beat it. Dwarf druids anyone?
1
Lastjack
July 25, 2013 14:51:58
Omg please no dwarf drood and no orcs paladin plz !
-3
jsebela
July 25, 2013 17:30:02
Lastjack: droods wear golden torc and armor, generally are tall, but there may be some small ones... please read Simon R. Green novels (those with Bond like names) XDD
0
Deathman_Kenshi
July 26, 2013 08:52:29
In min maxing /if they allow any race any pick, but with every post it seems less and less probable/
you look at general race bonuses and compare it what can be gained in game
Will skillpoint be rare and tied only to level ups ?
That humans could be really great with increased skill points at creation(unless they go in way of MM6+ where skillpoint were almost unlimited)
Similary with stat bonuses, flat are mostly useless at long run, %based could be reason why to choose that race above any else
0
mr3LiON
July 26, 2013 22:05:15
I see a great potential in classes you made. I'm so excited to choose between Ranger's and the Crossbowman's (or whatever you call em) benefits!
1
mr3LiON
July 26, 2013 22:07:51
A crossbowman must be a dwarf! I'll name him Varric :)
0
Heroes4sucks
August 01, 2013 00:48:15
The term "ranger" has nothing to do with ranged combat. It means an individual who ranges over a parcel of land. Please stop making wimpy rangers, A ranger is a warrior, first and foremost, and while he may use a bow, it is not the be all and end all of his existence. Aragorn is a ranger, John Rambo, George Washington Sears, Zachary Bass, John Thornton, Davy Crocket, and Daniel Boone were rangers. The M&M X ranger isn't.
0
Heroes4sucks
August 01, 2013 00:48:26
The following quote makes me want to puke"

“The bow is the Ranger’s favorite weapon. Although she can fight well in melee combat, she doesn’t want to participate, because she could die fast.

A ranger, alone in the wilderness for months at a time has to AVOID melee? Give me a break.
0
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